Thursday, January 24, 2008

Helm 0.1




Team Members: Mike Gunn, Ezra Keddell, Pip Tanner and Signy Gudlaugsdottir

Helm 1.0 is the future of web browsers and e-infotainment. Combing the common objects we have today the helmet is a container for our everyday com devices. Communication, location, news, geopolitical information, web browsing, and the ultimate avatar � Helm 1.0 will be the vehicle where all this technology meets.

Sunday, October 7, 2007

R/C car in real world

Commotion is a new form of play over a scalectrix style racing toy. The player controls the cars throttle with their voice, through a microphone built into a helmet. The louder you are, the faster the car will go. If you come off the track however, the helmet will shake. An interesting take on the process of play of an existing toy. Video here. Its no wonder that Japanese TV loved it.” - by Chris O’shea

race_car_gamer.jpg overview_top.jpg shaking_helmet.jpg

RC/Fight is an interactive game between two RC car gamers on a huge race track. Each Radio Control Car is equiped with a mini WiFi camera. Each player is on a seat and controls his own car through the camera/car view of the TV screen”.

Have a look at the documentation blog

Friday, October 5, 2007

Circuit board for the LED's

This is a circuit board that I bought in JayCar for Mike so he solder the LED's on in easier way by fallowing the grid at the back.




Tuesday, October 2, 2007

HELM 1.0 - DOCUMENTATION OF THE FABRICATION


This is my video documentation of the fabrication.

The helmet´s stage today

I finished everything that I can do until I get the LED electronics from Mike and the multi helm chip from Pip. When I get both of those parts it will be drilled and glued on and the helmet will finally be a finished product!



Sandblasting the visor