Sunday, October 7, 2007

R/C car in real world

Commotion is a new form of play over a scalectrix style racing toy. The player controls the cars throttle with their voice, through a microphone built into a helmet. The louder you are, the faster the car will go. If you come off the track however, the helmet will shake. An interesting take on the process of play of an existing toy. Video here. Its no wonder that Japanese TV loved it.” - by Chris O’shea

race_car_gamer.jpg overview_top.jpg shaking_helmet.jpg

RC/Fight is an interactive game between two RC car gamers on a huge race track. Each Radio Control Car is equiped with a mini WiFi camera. Each player is on a seat and controls his own car through the camera/car view of the TV screen”.

Have a look at the documentation blog

Friday, October 5, 2007

Circuit board for the LED's

This is a circuit board that I bought in JayCar for Mike so he solder the LED's on in easier way by fallowing the grid at the back.




Tuesday, October 2, 2007

HELM 1.0 - DOCUMENTATION OF THE FABRICATION


This is my video documentation of the fabrication.

The helmet´s stage today

I finished everything that I can do until I get the LED electronics from Mike and the multi helm chip from Pip. When I get both of those parts it will be drilled and glued on and the helmet will finally be a finished product!



Sandblasting the visor



Monday, October 1, 2007

Fabricating the grid sheet for the LED's


Painting the helmet





Drying the helmet

Now the helmet should be prepared for a primer and a paint!



Sanding the Helmet

The helmet had to be sanded, so I could get the labels off and get a smooth surface. I used a wet sandpaper and a scotch-brite to sand the helmet.



Friday, September 28, 2007

Deconstruction of the Helmet

Me and Pip pulled all the parts of the helmet apart. The plan is to use this black helmet and the piece that goes over the mouth, I´m going to paint it separately, with a primer and a black glossy spray paint. The next step is to put it together and sand blast the glass front of the helmet. When Mike has made the LED´s, I´m going to place them behind the glass bit and get some sponge to make it comfortable.









Tuesday, September 25, 2007

Helm 1.0 - Fabrication

I ripped all the padding off the helmet, so now I have to figure out how to take the clip out of it without ruining the helmet.






Panasonic's Interactive TV Wall



This is a new technology and possibly the future in Interaction Design

The helmet that we are going to use!

We have decided to use this motorcycle helmet for our Helm 1.0 project.
I think the best way to construct it would be taking most thing apart from the inside of the helmet and then sandblast all the outside and mostly the see through glass at the front. Then I need to place the electronics inside the helmet.




Helmet construction





Wednesday, September 19, 2007

Helmet fabrication






Jim Campbell

Primal Graphics, 2002
Custom electronics

Installation at Battery Park, New York presented by Creative Time and The Ritz-Carlton New York, Battery Park.

"In Primal Graphics 2002, a shadowy figure runs across an empty field. Up close, it is apparent that the lifelike movement is the result of pulsating lights, the screen is actually a 10 x 13 foot grid composed of 192 light bulbs. To create this work, Campbell recorded his subject in digital video, a medium that converts live action to millions of pixels; the artist then reduced the number of pixels until the image reached the verge of perceptibility, leaving just enough data to retain the outlines of reality."
Have a look at this website!